Machinima : Making Animated Movies in 3D Virtual Environments : Making Animated Movies in 3D Virtual Environments . / Matt Kelland, Dave Morris , Dave Lloyd

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التفاصيل :

رقم التسجيلة 237
نوع المادة book
ردمك 1904705642
رقم الطلب TR 897.5 .K44
المؤلف Kelland, Matt

العنوان Machinima : Making Animated Movies in 3D Virtual Environments : Making Animated Movies in 3D Virtual Environments . / Matt Kelland, Dave Morris , Dave Lloyd
بيانات النشر Cambridge, [UNITED KINGDOM]: ILEX, 2005.
الوصف المادي 160 p
ملاحظات Includes coloured images .
المحتويات / النص 1- What is Machinima ? 2- Making Machinima . 3- The Machinimator's Guide .
المستخلص Machinima is a wholly new way of making films. Based on technology originally developed for computer games, machinimia movies are created on virtual sets using virtual characters and 'filmed' within the real-time 3D graphics engines of games such as Quake, Halo, and Half-Life. This means that any aspiring film-maker with a home PC can create films in real time, without having to animate them painstakingly, frame by frame. With the right know-how, it's easy to customize existing sets or build new ones, and to create new characters, plug them in, and control their actions and behaviour. And when you're ready to shoot, it's possible to experiment with an infinite number of tasks - trying our various scenes, different dialogue, acting styles, edits, and camera angles - and preview the effect instantaneously. It's this power and flexibility that has drawn leading Hollywood and TV production companies to the new technology; machinima techniques have been used to vitualize and help create scenes in such movie franchises as Star Wars and The Lord of the Rings.
المواضيع Animation (Cinematography) - Technique
Animated films
Animators
Machinima

الأسماء المرتبطة Lloyd, Dave
Morris, Dave

النسخ :

الباركود رمز الوحدة النسخة نوع النسخة
0000002370001 TR 897.5 .K44
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العنوان الوصف